Details:
Summary:
The Windows NTTM operating system's support of multithreading and symmetric multiprocessing enables a new class of highly parallel software technologies. Software will soon be judged by performance gains achieved through parallelism. Available techniques for concurrent processing of typical graphic arts computational problems are presented. A new software technology called Usable Concurrent Functionality is described for presenting multithreaded applications to a computer user. A case study is presented showing the performance gains of image and color processing algorithms on single and multiple CPU computers. A standard benchmark for graphic arts software measuring operator productivity and throughput is proposed.