Image Tiling

Details:

Year: 1999
Pages: 8

Summary:

Output of images to photographic material within an internal drum machine, implies the maximum image size is limited by the dimensions of the internal drum architecture. To overcome this problem we have created a blend algorithm, that enables us to tile several images into 1 large mural of size limited only by the input roll of photographic material. Image tiling consists of the process of splitting a large image into 2 or more parts which are output in sections that correspond to the maximum imaging area or frame within the drum. The photographic material, which is on an input roll, is then advanced by a frame length and the next image section is output. To create a seamless joint between these sections of the image and reduce the need for accurate registration, an overlap region is created in which the left hand image is ramped off and the right hand image is ramped on. Software has been written to create and place these blended images.